For most streaming releases, a master should land around -14 LUFS integrated with true peaks kept below -1 dBTP. That is the sweet spot for Spotify, YouTube, Tidal and Amazon Music, which all turn loud masters down to roughly that level anyway. Apple Music sits a touch quieter at about -16 LUFS. Push far past those numbers and you do not get a louder release - you get a squashed one that gets turned down to the same volume as everyone else.
What LUFS actually measures
LUFS stands for Loudness Units relative to Full Scale. It is a loudness measurement designed to match how humans actually perceive volume over time, unlike a peak meter that only tracks the highest sample. The number that matters most for a full song is integrated LUFS, which is the average loudness across the entire track. When a platform says it normalizes to -14 LUFS, it is measuring your integrated loudness and adjusting playback gain so every song sits at a similar level.
If you want the full breakdown of the targets platform by platform, read what LUFS to use for streaming. The short version is below.
- Spotify, YouTube, Tidal, Amazon Music: around -14 LUFS integrated
- Apple Music: around -16 LUFS integrated
- Apple Podcasts and spoken word: around -16 LUFS integrated
- SoundCloud: historically no negative normalization, so louder masters can stay louder
Why louder is not better under normalization
Here is the part that trips up most producers. Streaming platforms normalize loudness. If you master your track to -8 LUFS to sound huge, Spotify simply turns it down by about 6 dB to hit its -14 LUFS target. Your neighbor who mastered to -14 LUFS gets no reduction. You both end up playing back at the same perceived volume - except your version arrived there after being crushed by a limiter, and theirs kept its punch and dynamics.
So the loudness war you are fighting against other artists is already over on streaming. The playing field is leveled at the platform. What you are left competing on is how good your track sounds at that target loudness, not how loud you can force it before upload.
When louder still makes sense
There are real cases for a hotter master. SoundCloud historically does not turn loud tracks down, so a competitive-loudness master can genuinely read louder there. DJ pools, beat-battle exports, club playback and files you send to a client for gut-check listening can all benefit from a bit more level. The trick is to keep a streaming-safe master as your primary and only push louder when you know the destination rewards it.
How loud is too loud?
Loudness itself is not the enemy - the damage is. As you drive a limiter harder to gain LUFS, you trade away transients, depth and stereo width. A kick that used to punch starts to feel flat. Vocals lose their breath. The whole mix gets a two-dimensional, fatiguing quality that listeners feel even if they cannot name it.
A useful way to think about it is dynamic range. If your master is sitting at -14 LUFS integrated but your loudest moments are barely 3 dB above the average, you have squeezed the life out of it. Aim to preserve some short-term movement so choruses still lift and drops still hit. A limiter is a finishing tool, not a loudness cannon - if you are unsure what it is really doing, read what a limiter does.
True peak: the ceiling that protects your master
Integrated LUFS is your average loudness. True peak is your absolute maximum, measured the way a digital-to-analog converter actually reconstructs the waveform between samples. Set your limiter or true-peak ceiling to -1 dBTP. That 1 dB of headroom protects you from inter-sample peaks that can clip on consumer playback and, crucially, from the extra distortion introduced when platforms transcode your WAV into lossy formats like AAC and Ogg Vorbis.
If you master right up to 0 dBFS, lossy encoding can push those peaks over the line and add crackle that was not in your original file. A -1 dBTP ceiling is cheap insurance. For a deeper look at inter-sample peaks and why the sample meter lies to you, read true peak explained.
How to check your master's loudness
You cannot hit a target you are not measuring. Here is a simple workflow.
- Meter the whole song, not a section. Integrated LUFS only means something across the full track, verse-chorus dynamics included. Loop just the drop and you will read a number that is far hotter than your real average.
- Watch true peak, not sample peak. Use a meter with true-peak mode enabled so you catch inter-sample overs.
- Check on more than one system. Loudness that feels right on headphones can feel crushed on a car system. A/B against a reference track you love in the same genre.
- Reference at matched loudness. When you compare your master to a commercial track, level-match them first. Louder always sounds better for the first few seconds, which is exactly the bias that started the loudness war.
A practical target to aim for
If you want one setting to start from: master to around -14 LUFS integrated with a -1 dBTP ceiling, and let your ears decide whether the track wants to sit a little louder or quieter than that. Dense, modern genres like hip-hop, pop and EDM often live comfortably between -9 and -12 LUFS because the arrangement is already loud and controlled. Dynamic genres like jazz, folk, orchestral and singer-songwriter material sound best sitting quieter, closer to -14 or even -16 LUFS, so the quiet moments still breathe.
The number is a starting point, not a rule. The real goal is a master that sounds finished, translates everywhere and does not fall apart when a platform normalizes it. If you are not sure where mastering ends and mixing begins, read mixing vs mastering so you know which problems to fix before you ever touch a limiter.
Free download: keep the streaming loudness targets cheat sheet - the LUFS and true peak for every platform - right next to your DAW. PNG and printable PDF.
Try it on your own track. Upload a mix to Sauce Mastering and hear it mastered for streaming - your first master is free, no plugins, no card.